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Minion Races in The Mall, first seen in version 3.2.0

The Minion Races is a game mode existing in the mobile/PC video game Despicable Me: Minion Rush. It was first introduced in version 3.0.0 as of June 24th in 2015.

Description

Minion races are held independently from Jelly Lab, and the rule of playing it is quite different from features in previous versions. Comparing with global events, playing minion races are easier to gain prizes, and it often needs no long run for being placed in rather higher rankings.

In minion races, players can play as Dave (or other his costumes), Carl or Jerry and race two other opponents chosen randomly in the world. The player can choose a/some weapon(s), called Gadgets, to participate the race. Some gadgets can be used offensively or defensively. In addition to defensive and offensive, gadgets are also categorized in three levels: one-star, two-star, and three-star, higher level makes the minion powerful in races.

After downloading the game, a whole set of gadgets are given to the player for free, however, after the first few races, players can spend 7,000 Bananas for a basic set of gadgets or use tokens/real money to purchase much more useful sets of gadgets.

While the other two players are chosen, a minion race starts and one can use gadgets picked from lanes to fasten, avoid the minion from being attacked or attack other minions; the final rank depends on the sequence of arrival to the end of the three minions. Players are given prizes for winning continuously in a race, and the number of continuous wins will be recorded on a counter called Streak. However, one will lose the winning streak if they lose once (not in the 1st place of the three minions), unless they spend some tokens to maintain the streak. The cost of revival to such races are similar to that in the Jelly Lab, as the costs of Tokens for more revivals are the same.

Time-Attack mode

There is another type of race called Time-Attack. Comparing to regular minion races, time-attack is more likely a endless mode and the ending of a round is because the time runs out.

While playing, the player needs to path through checkpoint gates to gain extra remaining time to continue. Winning more scores and time can be done by attacking other minions or near-missing obstacles. In addition, during the end of time-attack, there is no so-called "losed" if the player is not the first because the ranking is more do with the final score in the whole running, which is similar to global events.

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