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Despicable Me: Minion Rush

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Despicable Me: Minion Rush
Unnamed

Current icon
Information
Full Name Despicable Me: Minion Rush
Developer(s) GameLoft
Platform(s) iOS
Android
Windows 8.1(v1.1.0 for Windows 8.1)
Release date June 11, 2013 (iOS, Android)

June 28, 2013 (Kindle Fire) December 29, 2013 (Windows 8.1)

Genre(s) Platformer
Mode(s) Single Player
Latest version 3.0
Latest update June 23,2015 (IOS)

June 27,2015 (Android)

Description
Description Gru’s loyal, yellow, gibberish-speaking Minions are ready for their toughest challenge in Despicable Me: Minion Rush. Read more

Despicable Me: Minion Rush (commonly known as Minion Rush) is a mobile action video game in the Despicable Me franchise.

Players can play as either Dave  (The default character in the game), Carl (added in the March 2015 update),or Jerry (added in the May 2015 update); and they can compete with others in hilarious, fast-paced challenges. Players can do various tasks like defeating villains to earn the title "Minion of the Year". The game also allows customization of the Minions.

Updates

As of version 1.6.0, players are able to upgrade every costume's special ability.

As of version 2.0.1, the update features a brand new Jelly Lab that allows player to collect fruits from fun-filled locations to create the tastiest Jelly ever, as well as brand new costumes; the Jelly Jar and Lucy in disguise, and a new home base at the start of the game. However, collecting three Bapples as part of the daily events in exchange for a Silver Prize Pod no longer exists in the game, and is replaced by currently receiving Tokens and other items for each day played in a row. Players can also no longer run through different locations in one run, nor can they play a run freely without being tasked to do so in the Jelly Lab's levels. Locations also must now be unlocked by collecting the needed amount of fruits per location in the Jelly Lab, instead of being unlocked by simply playing the game or purchasing them; the Downtown location being the last location unlocked in the entire game (it is unlocked on level 178) of this update. Missions by GruDr. Nefario and the girls (Margo, Edith and Agnes) no longer exist in the game, as they are replaced by the Jelly Lab's levels. This also means that items now force the player to purchase and upgrade them in order to proceed. Players can also no longer skip missions by paying a certain amount of Bananas, nor can Jelly Lab levels be skipped. Lots of locations have been upgraded to feature new types of obstacles and traps, and the effects of the Fart Gun by random Minions has been strengthened to blind the player completely for a few seconds when the gas is passed through. The game also speeds up much faster throughout runs than before, making some Jelly Lab tasks rather difficult. Finally, bosses will never spawn during runs unless a mission's objective in the Jelly Lab involves one. Like previous versions, the update also features some bug fixes and optimizations.

As of the update 2.7.1, update players can run as Carl who costs 19.99 dollars(USD) this update also had a new April Fool's special mission introducing the new location, Eduardo's House and the new item, the BMX Bike, and added special mission trophies which replaced the bapple hunt, the update also features some bug fixes and optimizations. However, completed missions no longer allow players to collect free Tokens, as the run instantly stops, once again making Tokens very rare and difficult items to collect without purchasing them with real money. Challenging players and running on challenges has also been removed in this update, due to the instant cut out of completed runs. 

As of update 2.8.1., Jerry is introduced as the third playable Minion. Players are occasionally given free trials to run as him, however, much like with Carl, in order to play as Jerry permanently, players must purchase him for $19.99. Running as Jerry makes powerups last 10 seconds longer; if players have both Carl and Jerry, then, including Dave, players can use either one of them during the game, changing to another one with 5000 bananas and 15000 bananas for the other one. A new spring special mission is featured, where players must collect Flowers, Umbrellas, Butterflies for Dr. Nefario in return for rewards. A new item known as the Minion Glider is featured, which allows the player's Minion to glide in the sky and collect items for 15 seconds. Daily Stars return, which three of each must be collected daily to receive rewards for the special event only. The cut out of completed runs and challenges has been removed, once again allowing players to challenge one another again. However, Tokens still do not appear after all three fruits have been collected during a run. 

As of update 2.8.2, daily and weekly events in the game have been removed and are replaced with the new Minion Races. Players can play as Dave, Carl or Jerry and race two other opponents. A new set of gadgets are introduced to use during the race. Some can be used offensively or defensively. After downloading the update, a whole set of gadgets are given to the player for free, however, after the first few races, players can spend 3,000 Bananas for a basic set of gadgets or use Tokens to purchase much more useful sets of gadgets. Players are given prizes for winning a race, however, they will lose them if they lose another race. A new Summer special event is also introduced in the update. Players must collect special items for Dr. Nefario in return for rewards. Daily Stars also return once again. 

Costumes

In Minion Rush, players can customize, buy and unlock different costumes.

Purchasable

Unlockable

Bosses

Locations

Note: These two locations had never appeared in Jelly Lab, because they were only available in version 1.x while Jelly Lab appeared after version 2.0.1 of the game.

Power-ups

Currency

Other Items

  • Bapples (No longer exist in Jelly Lab Update)
  • Cake Slices
  • Bow Ties
  • Roses
  • Stars (replaced the Bapples for a limited time, returned in Update 2.8.1. temporarily)
  • Chilis
  • Piñatas 
  • Fireworks
  • Umbrellas
  • Flowers
  • Butterflies

Perks

  • Jump x2 (each jump is counted twice)
  • Slide x2 (each roll is counted twice)
  • Despicable Action x2 (each Despicable Action is counted twice)
  • Pickups x2 (each item picked up is counted twice)
  • Banana x2 (each Banana picked up is counted twice)
  • Uses x2 (each use of a slide is counted twice) 
  • Battles x2 (each defeated boss is counted as defeated twice)
  • Seconds x2 (each second in a timer is counted twice) 
  • Meters x2 (each meter counted while running is counted twice)

Events

Events are daily, multiple day, or weekly contests where players compete to win prizes like tokens, prize pods, and bananas. Each event has a goal like highest score, highest despicable modifier at the end of the run, or most bananas collected, and each one takes place in a particular location. The top prize is typically either a costume or a number of tokens, with hundreds of lesser prizes. The player can choose any costume to compete, although occasionally particular costumes will get a bonus.

Special Events

Gallery

Check out this page's gallery!

Trivia

  • The Universal Pictures logo makes a cameo on the screen in the Paradise Theater in the Mall.
  • If you touch the minions in "choose your minion" page , they will react in different ways. 
  • The main theme music played when minion rushes in the game, called Minion March, is the same music played during the scenes in the first Despicable Me when the Minions hurry to meet Gru. It is also played when the Minions steal the shrink ray from Vector. Part of it is also heard when the Minions crash into the mall entrance in Despicable Me 2.
  • The game's gameplay is very similar to games on handheld devices such as Temple Run and Subway Surfers.
  • The various animations that will play whenever the minion crashes into an obstacle and gets hurt, ending the game include:
    • Falling backwards and pouting (all)
    • Falling on his face (all)
    • Falling backwards, punching himself in the hand and screaming in pain (all)
    • Falling backwards stumbling, all dazed looking (all)
    • Being hit by a moving vehicle or other obstacle (torpedo, ice cream cart, etc.) and thrown against the camera (all)
    • Being electrocuted and occasionally dancing the robot(Gru's Lab, Residential, Downtown, AVL, and Vector's Fort)
    • Falling into a void (Gru's Lab, El Macho's Lair, Anti-Villain League, and Vector's Fortress)
    • Being pulled under a sweeper and thrown out causing him to get dizzy (Mall only)
    • Tripping on some rolling rockets (Gru's Lab only)
    • Being tossed into the air by a small rocket (Gru's Lab only)
    • Being bonked by a toppled rocket (Gru's Lab only)
    • Being crushed by a toppled totem pole (El Macho only)
    • Hitting a saw and becoming confused (Gru's Lab, Vectors's Fort, and El Macho)
    • Tripping on a hammock, stanchion, or banner and groaning (Mall, Beach, and SSFL)
    • Falling into a puddle and splashing in it (Mall only)
    • Falling into a cooler and eating a watermelon inside (Beach only)
    • Being sprayed by a fire hydrant, falling over and spouting water (Residential and Downtown)
    • Hitting a Lane Closed sign, causing it to fall on him (Residential only)
    • Hitting a sonar device, causing a satellite dish to to fall off and pushing it aside (AVL only)
    • Being burned by a flamethrower, causing him to run around and sit on his burned bottom (El Macho only)
    • Being flattened by a rolling evil minion cage (El Macho only)
    • Being hoisted by a rolling minion cage (Volcano only)
    • Hitting a log and touching his mouth (Volcano only)
    • Hitting a small rock and being thrown backwards (Volcano only)
    • Tripping over a rolling log and giving a thumbs up. (Volcano only)
    • Hitting a portable toilet, opening its door, and revealing a minion inside (The Arctic Base only)
    • Hitting a holey plant/sign and shrugging. (Volcano and The Arctic Base)
    • Being scrubbed by a car wash scrubber (AVL only)
    • Being burned by a torch and flying off the path (El Macho and Beach)
    • Hitting a blue car, and being buried under falling suitcases (Residential only)
    • Screaming in pain and falling over (Downtown, The Arctic, Minion Park, Eduardo's house, and SSFL)
    • Falling backwards, and bickering with a background minion (Downtown only)
    • Hitting an eyeball camera and panicking (Vector's Fort only)
    • Hitting a squid tank and laughing at it (Vector's Fort only)
    • Being defeated by a boss (Gru's Lab, Residential, El Macho, and SSFL)
  • Super Silly Fun Land, Minion Park, and Eduardo's house are the only three locations without unique Minion injury animations exclusive to that location.
  • The appearance of bosses in this game is hinted to the player by a sudden disappearance of obstacles and items in their path. The Villaintriloquist battle is an interesting case, it is the same green caterpillar mouth that leads to the rollercoaster section-the caterpillar mouth appearing after the minion turns at a fork leads to simply the rollercoaster, the caterpillar mouth appearing straight ahead leads to the Villaintriloquist.
  • It's unknown of how and why Vector would appear in the game as he was already stranded on the Moon at the end of the first Despicable Me film with no method of returning to Earth.
  • The volcano, the PX laboratory, Minion Park, Eduardo's house, and Vector's Fortress are the only five locations in the game that do not feature bapples nor location change forks as they were all added after the Jelly Lab update. In fact, any new location created after the Jelly Lab update will not have bapples or location change forks in it at all!
  • Before the Jelly Lab update, going to either El Macho, the Beach, and oddly enough, the Mall, involved a cutscene showing the minion being abducted off the path.
  • Before the Jelly Lab update, there is a unique repeating background music for each eight locations (Gru's Lab, Residential Area, El Macho's Lair, Minion Beach, The Mall, Downtown, Anti-Villain League, Super Silly Fun Land) when minion stands still and is waiting for start in the main page. However, since the update till now, except Happy Gru, the music played in Gru's Lab, other seven theme songs almost have disappeared completely in the game.

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