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Despicable Me: Minion Rush

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Despicable Me: Minion Rush

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Full Name Despicable Me: Minion Rush
Developer(s) GameLoft
Platform(s) iOS
BlackBerry 10
Windows 8.1(v1.1.0 for Windows 8.1)
Windows 10
Release date June 10, 2013 (iOS, Android)

June 28, 2013 (Kindle Fire)
October 16, 2013 (BlackBerry 10)
December 29, 2013 (Windows 8.1)

Genre(s) Platformer
Mode(s) Single Player
Latest version 3.7.0
Latest update May 11, 2016
Description Gru’s loyal, yellow, gibberish-speaking Minions are ready for their toughest challenge in Despicable Me: Minion Rush. Read more

Despicable Me: Minion Rush (commonly known as Minion Rush) is a mobile/PC action video game in the Despicable Me franchise.

Players can do various tasks like defeating villains to earn the title "Minion of the Year".


Players can play the game by controlling a minion, and the minion can be either Dave (The default character in the game), Carl (added in the March 2015 update), or Jerry (added in the May 2015 update); and they can compete with others in hilarious, fast-paced challenges.

While the minion runs, there are three lanes on the track, with some floating bananas on it, which minions can collect them by controlled to move left or right to running through them. Minions should avoid obstacles and attacks from bosses unless they are equipped with certain power-ups, and they can get prizes, including bananas or tokens, when the player collects all fruits in a Jelly Lab machine or matches certain qualifications in global races or events.

There are a few game modes in Minion Rush, and they are: Jelly Lab mode, Global events mode, Special Mission mode, and Races mode.

Jelly Lab

Main article: Jelly Lab

The beginning of Minion Rush is the Jelly Lab, in which the levels can be unlocked by completing goals from previous one (but levels can't be skipped). By completing enough number of levels, new machines and locations can be unlocked and players will be awarded. In each updates since early 2015, new levels will be added.


By unlocking and using power-ups, minions can have better abilities.


Props are some special power-ups that are only available in certain locations, and they can be attained in special missions. If the player has no prop, they can buy one with tokens/bananas when playing. When using props, players can get more special items, bananas, and multipliers when participating special mission, and they can find three props for using during the run. After the mission, props are still available in those locations once had been held the special mission, which can still be used to gain bananas and multipliers.


By using following currencies, players can update power-ups, make minions revive, or unlock certain costumes/minions in the game.

Minions and Costumes

The game also allows customization of the Minions. In Minion Rush, players can customize, buy and unlock different costumes for Dave minion. By using different costumes, players can make their minions have better abilities. In addition to Dave's costume, Carl minion and Jerry is also available to purchase by real money.


In Minion Rush, players may be faced with some villains for minions called bosses. Minions should dodge from bosses' attack (including big and small feature objects, and sometimes villains will try to smash minions) or the game ends; on the other hand, if players succeed to throw objects or avoid attacks, the villain will be defeated.


Minions run in either one of 14 locations listed below:

During Halloween and Christmas in 2013, Residential Area and Gru's Lab updated separately for celebration, but they recovered to the origin design after the festival. These two limited-time only locations are:

After the Jelly Lab update (version 2.0.1, 2014.07.30), among the existing eight locations (from Gru's Lab to Super Silly Fun Land), players need to start the game in Jelly Lab and then choose a "level" in a the location they want to play in. And the other five locations are also put in Jelly Lab in a few of updates following.

Other Items


  • Jump x2 (each jump is counted twice)
  • Slide x2 (each roll is counted twice)
  • Despicable Action x2 (each Despicable Action is counted twice)
  • Pickups x2 (each item picked up is counted twice)
  • Banana x2 (each Banana picked up is counted twice)
  • Uses x2 (each use of a slide is counted twice) 
  • Battles x2 (each defeated boss is counted as defeated twice)
  • Seconds x2 (each second in a timer is counted twice) 
  • Meters x2 (each meter counted while running is counted twice)
  • Jump x6 (each jump is counted six times)
  • Slide x6 (each roll is counted six times)
  • Despicable Action x6 (each Despicable Action is counted six times)
  • Pickups x6 (each item picked up is counted six times)
  • Banana x6 (each Banana picked up is counted six times)
  • Uses x6 (each use of a slide is counted six times) 
  • Battles x6 (each defeated boss is counted as defeated six times)
  • Seconds x6 (each second in a timer is counted six times) 
  • Meters x6 (each meter counted while running is counted six times)


Events are daily, multiple day, or weekly contests where players compete to win prizes like tokens, prize pods, and bananas. Each event has a goal like highest score, furthest distance, highest despicable multiplier, or most bananas collected in a run, and each one takes place in a particular location. The top prize is typically either a costume or a number of tokens, with less prizes for players in lower ranks. The player can choose any costume to compete, although occasionally particular costumes will get a bonus abilities.

Special Missions

Main article: Minion Rush Special Missions

In special missions, players need to collect special items in appointed locations during the run, and it's independent from Jelly Lab, events, or races.

There are three stages in each special mission, and the items collected are different in different stages; by finishing completing all of them, players can receive many prizes (including a costume, some prize pods and tokens, and more) as a reward. If the player already possesses the costume, they will receive more tokens instead.

Minion Races

In minion races, players can play as Dave (can be with costumes), Carl or Jerry and race two other opponents chosen randomly in the world. The player should choose a kind of weapon, called gadgets, to participate the race. Some gadgets can be used offensively or defensively. After downloading the game, a whole set of gadgets are given to the player for free, however, after the first few races, players can spend 3,000 Bananas for a basic set of gadgets or use tokens to purchase much more useful sets of gadgets. Players are given prizes for winning continuously in a race, and the number of continuous victory will be recorded on a brand-new counter called streak. However, one will lose the winning streak if they lose once, unless they spend some tokens to maintain the streak.

In addition to defensive and offensive, gadgets are also categorized in three levels: one-star, two-star, and three-star, higher level makes the minion powerful in races.

This is the list of gadgets:

History of Updates

As of version 1.6.0, players are able to upgrade every costume's special ability.

As of version 2.0.1, the update features a brand new Jelly Lab, which has become a new home base at the start of the game, that allows player to collect fruits from 8 locations to create the tastiest Jelly ever; some brand new costumes are also introduced, such as Jelly Jar Minion, Lucy Minion, and Disguised Minion.Like previous versions, the update also features some bug fixes and optimizations.

As of version 2.5.0, players can participate a new game mode called special mission. In this update, the first special mission was introduced, called Holiday Quest, and a new location, The Arctic Base, is also available. It is put before the Jelly Lab, but players can switch between both modes independently, and by collecting all (special) items players can get many prizes than normal events.

As of version 2.7.1 update, Carl minion was introduced; also, a new special mission April Fool's Prank, a new location Eduardo's House, and the new prop, the BMX Bike were also introduced in the game. Special mission trophies were introduced which replaced the removed bapple hunt, and players require to collect three Star daily instead of bapples.The update also features some bug fixes and optimizations. However, completed missions in Jelly Lab no longer allow players to collect free Tokens, as the run instantly stops, once again making tokens very rare and difficult items to collect without purchasing them with real money.

As of version 2.8.1., Jerry is also introduced as the third playable Minion.If players have both Carl and Jerry, then, including Dave, players can use either one of them during the game, changing to another one with 5,000 bananas and 15,000 bananas for the other one. The fourth special mission Spring Is Back! is introduced, and a new item known as the Minion Glider is featured.

As of version 3.0.1, daily and weekly events in the game have been removed and are replaced with a new independent game mode, minion races, and a new set of gadgets are introduced to use during the race. However, as many players complained about the upgraded power up became less useful (as only gadgets can be used in races), so some of the global events were put back and sometimes exist with races simultaneously. The fifth special mission was also introduced in the update.

As of version 3.4.0, Disco Minion is introduced and it can be unlocked only by a new currency Blueprint.


Check out this page's gallery!


  • The Universal Pictures logo makes a cameo on the screen in the Paradise Theater in the Mall.
  • During the ride in Despicable Me: Minion Mayhem at Universal Studios,the riders enter an area very similar to the track of Gru's Lab, though there are slight differences, including the track being green and a cactus being present in some of the lanes.
  • If you touch the minions in "choose your minion" page , they will react in different ways.
  • The main theme music played when minion rushes in the game, called Minion March, is the same music played during the scenes in the first Despicable Me when the Minions hurry to meet Gru. It is also played when the Minions steal the shrink ray from Vector. Part of it is also heard when the Minions crash into the mall entrance in Despicable Me 2.
  • The game's gameplay is very similar to games on handheld devices such as Temple Run and Subway Surfers.
  • The various animations that will play whenever the minion crashes into an obstacle and gets hurt, ending the game include:
    • Falling backwards and pouting (all)
    • Falling on his face (all)
    • Falling backwards, punching himself in the hand and screaming in pain (all)
    • Falling backwards stumbling, all dazed looking (all)
    • Being hit by a moving vehicle or other obstacle (torpedo, ice cream cart, etc.) and thrown against the camera (all)
    • Being electrocuted and occasionally dancing the robot(Gru's Lab, Residential, Downtown, AVL, and Vector's Fort)
    • Falling into a void (Gru's Lab, El Macho's Lair, Anti-Villain League, and Vector's Fortress)
    • Being pulled under a sweeper and thrown out causing him to get dizzy (Mall only)
    • Tripping on some rolling rockets (Gru's Lab only)
    • Being tossed into the air by a small rocket (Gru's Lab only)
    • Being bonked by a toppled rocket (Gru's Lab only)
    • Being crushed by a toppled totem pole (El Macho only)
    • Hitting a saw and becoming confused (Gru's Lab, Vectors's Fort, and El Macho)
    • Tripping on a hammock, stanchion, or banner and groaning (Mall, Beach, Pier 12, and SSFL)
    • Falling into a puddle and splashing in it (Mall only)
    • Falling into a cooler and eating a watermelon inside (Beach only)
    • Being sprayed by a fire hydrant, falling over and spouting water (Residential and Downtown)
    • Hitting a Lane Closed sign, causing it to fall on him (Residential only)
    • Hitting a sonar device, causing a satellite dish to to fall off and pushing it aside (AVL only)
    • Being burned by a flamethrower, causing him to run around and sit on his burned bottom (El Macho only)
    • Being flattened by a rolling evil minion cage (El Macho only)
    • Being hoisted by a rolling minion cage (Volcano only)
    • Hitting a log and touching his mouth (Volcano only)
    • Hitting a small rock and being thrown backwards (Volcano only)
    • Tripping over a rolling log and giving a thumbs up. (Volcano only)
    • Hitting a portable toilet, opening its door, and revealing a minion inside (The Arctic Base only)
    • Hitting a holey plant/sign and shrugging. (Volcano, Pier 12, and The Arctic Base)
    • Being scrubbed by a car wash scrubber (AVL only)
    • Being burned by a torch and flying off the path (El Macho and Beach)
    • Hitting a blue car, and being buried under falling suitcases (Residential only)
    • Screaming in pain and falling over (Downtown, The Arctic, Minion Park, Eduardo's house, and SSFL)
    • Falling backwards, and bickering with a background minion (Downtown only)
    • Hitting an eyeball camera and panicking (Vector's Fort only)
    • Hitting a squid tank and laughing at it (Vector's Fort only)
    • Hitting a crate full of fish causing him to fall inside it and get a fish stuck in his mouth (Pier 12 only)
    • Being defeated by a boss (Gru's Lab, Residential, El Macho, and SSFL)
  • Super Silly Fun Land, Minion Park, and Eduardo's house are the only three locations without unique Minion injury animations exclusive to that location.
  • The appearance of bosses in this game is hinted to the player by a sudden disappearance of obstacles and items in their path. The Villaintriloquist battle is an interesting case, it is the same green caterpillar mouth that leads to the rollercoaster section-the caterpillar mouth appearing after the minion turns at a fork leads to simply the rollercoaster, the caterpillar mouth appearing straight ahead leads to the Villaintriloquist.
  • It's unknown of how and why Vector would appear in the game as he was already stranded on the Moon at the end of the first Despicable Me film with no method of returning to Earth.
  • The volcano, the PX laboratory, Minion Park, Eduardo's house, and Vector's Fortress are the only five locations in the game that do not feature bapples nor location change forks as they were all added after the Jelly Lab update. In fact, any new location created after the Jelly Lab update will not have bapples or location change forks in it at all!
  • Before the Jelly Lab update, going to either El Macho, the Beach, and oddly enough, the Mall, involved a cutscene showing the minion being abducted off the path.
  • Before the Jelly Lab update, there is a unique repeating background music for each eight locations (Gru's Lab, Residential Area, El Macho's Lair, Minion Beach, The Mall, Downtown, Anti-Villain League, Super Silly Fun Land) when minion stands still and is waiting for start in the main page. However, since the update till now, except Happy Gru, the music played in Gru's Lab, other seven theme songs almost have disappeared completely in the game.


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